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Torpedo ability cap
I tested it on the test server before any torpedo reload adjustments were made for SS5, and found that 854k was capped and 841k was not (as far as I know, TA cap still hasn't changed on test, just the base reload times). This should be the same TA cap as 1.327 live.I uploaded the test so you can check it for yourself quote lifted from http://fm.en.kupaisky.com/Community/Forum/View.aspx?num=3630&category=C03&page=4 )nvinciblor]Okay, I spent an hour trying to upload the video to a site that wouldn't destroy the ability to read the small numbers, so that others could double-check the math for TA. Failing that, the video is now on mediafire. My apologies for you not being able to just watch it online. It's a ~25MB AVI file using the MS-CRAM codec:http://www.mediafire.com/?b345ljb26rbd8x1The tests are as follows: L120 overvetted torpedo man on the forward tubes (definitely torpedo reload capped, so as to be the control for the test), and L90 torpedo man with partial crew on the aft tubes.1. Hover mouse over aft torpedo man to show crew levels and displayed ability.2. Start test mission3. Select front/back torpedoes (press T, then X)4. Spam space bar until torpedoes loadIf the forward torpedoes load and launch first, then the aft torpedo man is not at the torpedo cap. If they're simultaneous, then the aft torpedo man is at the torpedo cap.Two tests are back to back, the first showing a ~841k TA torpedo man that reloads slightly slower than the control, and the second shows a ~854k TA torpedo man who loads at the same speed as the control.[/QUOTE] |
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