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rescue the game
hairy1986]
edRaider117]
hairy1986]
eamNF]
Hello,The following is our general direction in 2017/20181. Stablize the game core engine so crash rate will lowered by 80%(This takes most time and we are testing in test server every day) 2. Fix HA for veteran players, Fix Occupation mode and Op Convoy3. Encourage Low/Mid level rooms for new players4. New Nation5. Another big global change awaiting final decision
[/QUOTE]finnaly its good enough for me if you would share it with us3. Encourage Low/Mid level rooms for new players i would recomend for blitz game, each time a player win the game they are awared with battle points or such, with these points player can redeem some premium item, dont make it way too hard or too easy, example 1 win = 1 BPso let say they want PCV they will need 300 BP, or PBB with same amount, and so onno need for exp boost, blitz will be flooded and GB will be hard to findconsider it as a marketing startegy to attarct old and new player to play ittrust me it works4. New NationI would highly sugguest this will be hold on, fix the crash issue 1st then you may consider to proceed it
[/QUOTE]3. Welcome to The Metal Store system. How would you like to proceed?Blitz will not be flooded. I cant be the only player with crews for every nation and ship type thats above blitz level. With out a trade system i have 0 reason to play blitz or even make a new crew for it. A. New players wont stick around in this game if they find themselves crashing at all. or having to alter files and locations just to play this game. Thats the difference between new and old "hooked" players. New players want the speed of getting the next ship, and the next ship, and the next ship. they dont want a grind. This game is about the grind. Ive tried to bring gaming friend into this game. The moment they deal with multiple crashes they just stop playing. They dont see the point, when they sit down to play for a hour and crash 10 times, they rather play WOWS. B. Encourage low and mid level rooms. Just to point out how many mods or indivduals monitored the amount of Blitz and Skirmish games ongoing in the last 2 weeks of the Steam Event. Ill go out on a short stretch and say less then 5. All because the listed above reason. Broken game = no new players. The whole event was focused on helping new players, yet looks whos playing and what game modes we are playing? Great battles. Nothing else. Stablize the Server? Then why are we releasing things like the MVP or MDP system. It may not have anything to do with the server, but thats time someone spent on a project that could have gone to fixing this game.
[/QUOTE]your not even encourge, your still pointing fingers as i am see it, now the mods have open thier eye and ready to listen why not give them some space and discuss how can we expend the populationregarding of no crew or having trouble getting a good crew setup i would sugguest mods to make recruit sailor much easy then it is right now, it hard to get 11 Reload 11 Accurency or such, might consider to make a higher chance for recruit new sailor, or put back the trade system and problem solve regarding new sailor for blitz game playP/S : mod could test out my idea for upcoming weekend event, give it a try to test my idea about win blitz get BP, then redeem for premium item, no need for random drop, you have tried that but it dint workyes i agreed that new player dint stay long enough with us becouse of the crashfield, but i would admit they did some great job on reduce it, i did get around 3 - 4 crash in 5 hours or more, so it dint really bother me much, give the mods some space they are working on it, if you want to contribute go to test server then
[/QUOTE]The whole point of my post was to explain, your blitz "BP" system already exsist. It's cal the metal shop and system. You log on, get a metal , win a game and get a metal. It's already in the game. You tske said metals and buy premium items in the metal store. Why add another system just for blitz? There isn't a point. Everyone wants blitz to be some special room. It caps out. What then? When a new player gets capped out? Again. Look at the steam event. Blitz and skirmish where boosted. No one played them. Even with extra exp and drops. No one played them. Recruiting sailors isn't even near the same topic. How does recruiting sailors help? I have every bb6, why should I make a new bb crew? I cant trade it , and it's going to sit in my HQ and do nothing. I have 15 pages of crew.  ointing fingers? No. I'm simply explaining there is already a Metal system. Stop trying to add to the game until it's stable enough for 0 crashes.You have played for a while. Even investing in a fleet. You won't be bothered by 3-5 crashes. A new payer with no fleet or community, will not play after 3-5 crashes. Look at the current player base! It's mostly veterans again. The new players have stopped playing even WHILE THERE LEVEL ROOMS WHERE BOOSTED. They didn't stay around to keep playing. They didn't stay for the event. Everyone needs to stop thinking adding something to the game will fix it. Sure have 10000 and 10000 of content. If the new player csnt access it. What's the point. To keep new players, we need to figure out why they left at all. I broadcasted NF on a couple of gaming community's. Maybe 5 took the bait. They all encountered the same thing. Crashing, though minimal still effected them. They couldn't afford ships. 2 wanted to play battleships, and when they finally unlocked it they had to stop and make a whole new crew for a CV just to make enough credits to be able to purchase a BB line. How can you expect a new player to unlock ships but can't even play them because they got exp real quick, just not credits. |
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