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Author: jj011004

[Discuss] Oakland or Juneau II

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Post time 2011-8-4 13:07 | Show all posts

Oakland or Juneau II

Hobbit wars kills all sorts of fun playstyles, high angle included. There just isnt enough room for the run and gun style you need to lead targets into your shells. There isnt even room to play DD1/FF properly in hobbit war map.
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Post time 2011-8-4 14:02 | Show all posts

Oakland or Juneau II

i guess high angling in atlanta class is more usable than high angling in the county.  i miss the county.v2 still smells like armpit
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Post time 2011-8-4 14:27 | Show all posts

Oakland or Juneau II

egabstr]i guess high angling in atlanta class is more usable than high angling in the county.  i miss the county.v2 still smells like armpit[/QUOTE]UK HAW DID get a bit f**ed by hobbit yeah. That I concede.Mainly they got to revert back to direct fire much sooner due to the guns having lesser gun elevation, and the reload on their gun makes it a way more range based HAW.It still works quite well on BBs and CAs tough.Atlanta reload, and the fact it can HAW even in close range however made it that hobbit map didnt that much hurt its ability to do so.
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Post time 2011-8-30 10:37 | Show all posts

Oakland or Juneau II

HAW in blitz its a waste of time... any fletcher with 5 barrels of 6' can cripple ur atlanta while u are trying to predict his 40+ tinny ass OH rushif you are playing blitz in hobbit war use duals 6'but if you want to grind for real just remodel your atlanta to juneau II, then load it with 5/38 MK 38 L (36 golden angle and good plane damage, not like 3.70 or 5/54) with 4 binds of AA and 2 binds of APC and go AA Ship... the extra space for crew will let u carry half of the crew you need to lvl your CV6 or BB6 crew... and the Ship level (33 for Juneau II) will let u lvl them from lvl 12 to 45 (ready for CA Baltimore)the 2 APC binds will let u HA quite well... it will not make as damage as 5/54 but when u learn the angles you will be able to make 10 to 15k of damage against any BB or CV fool enough to enter your rangebut remember, Atlanta and remods are mainly AA Ships, if you want to play as support ASuW you need to wait for  Cleveland or better for Baltimor/New Orleans
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 Author| Post time 2011-8-31 09:20 | Show all posts

Oakland or Juneau II

otabe]HAW in blitz its a waste of time... any fletcher with 5 barrels of 6' can cripple ur atlanta while u are trying to predict his 40+ tinny ass OH rushif you are playing blitz in hobbit war use duals 6'but if you want to grind for real just remodel your atlanta to juneau II, then load it with 5/38 MK 38 L (36 golden angle and good plane damage, not like 3.70 or 5/54) with 4 binds of AA and 2 binds of APC and go AA Ship... the extra space for crew will let u carry half of the crew you need to lvl your CV6 or BB6 crew... and the Ship level (33 for Juneau II) will let u lvl them from lvl 12 to 45 (ready for CA Baltimore)the 2 APC binds will let u HA quite well... it will not make as damage as 5/54 but when u learn the angles you will be able to make 10 to 15k of damage against any BB or CV fool enough to enter your rangebut remember, Atlanta and remods are mainly AA Ships, if you want to play as support ASuW you need to wait for  Cleveland or better for Baltimor/New Orleans[/QUOTE]A little late for a tip but thanks a lot. I do appreciate it. By the way I'm on a Baltimore / North Hampton now.
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Post time 2011-9-1 17:23 | Show all posts

Oakland or Juneau II

go for juneau 5 support slots
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Post time 2011-9-1 17:30 | Show all posts

Oakland or Juneau II

usit]go for juneau 5 support slots[/QUOTE]Actually, unless you have 5 engies it doesnt change anything. Juneau transfer 2 ship slots to support.But you have the same total of slots open, and pure support at that point doesnt give any at level advantage. Even at higher level, you don't often run a full engy no rep setup.otabe]HAW in blitz its a waste of time... any fletcher with 5 barrels of 6' can cripple ur atlanta while u are trying to predict his 40+ tinny ass OH rushif you are playing blitz in hobbit war use duals 6'[/QUOTE]If you know your HAW, you know that its not forbidden to set back down to direct fire against fast small targets (mainly FF/DDs). APC work well for that, since they keep a part of HE damage, unless I'm mistaken, while offering LHE range and AP ability. Damage in HAW makes it LHE range with HHE damage pretty much.Some people keep a backbind of HHE to deal with them. I don't on either the atlanta or the oakland, as I feel it create ammo issue (running out of APC). Especially for atlanta. Oakland extra bind can be seen as that backbind, and you pretty much become an atlanta with an anti-rusher option.With the massive increase of PHH I suppose it can be nice to have that direct fire stopping power vs DDs.Dual 6" are far from being very efficient, have crap range, less damage output and you'd be better off staying in the DDX rather than use those imo. The Ds make an interesting gun for the DDs actually, but again inferior to the quite nice USN 2x5"/38 mk 29 (anti-ship wise).
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Post time 2011-9-2 23:16 | Show all posts

Oakland or Juneau II

I too must admit that a lot of play styles are very limited by hobbit.and about the remods, they're both decent but if you don't have enough money don't do them,they may have more gun space or support slots but they aren't that much greater than atlanta and the angles still are quite limited.
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