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Oakland or Juneau II
usit]go for juneau 5 support slots[/QUOTE]Actually, unless you have 5 engies it doesnt change anything. Juneau transfer 2 ship slots to support.But you have the same total of slots open, and pure support at that point doesnt give any at level advantage. Even at higher level, you don't often run a full engy no rep setup.otabe]HAW in blitz its a waste of time... any fletcher with 5 barrels of 6' can cripple ur atlanta while u are trying to predict his 40+ tinny ass OH rushif you are playing blitz in hobbit war use duals 6'[/QUOTE]If you know your HAW, you know that its not forbidden to set back down to direct fire against fast small targets (mainly FF/DDs). APC work well for that, since they keep a part of HE damage, unless I'm mistaken, while offering LHE range and AP ability. Damage in HAW makes it LHE range with HHE damage pretty much.Some people keep a backbind of HHE to deal with them. I don't on either the atlanta or the oakland, as I feel it create ammo issue (running out of APC). Especially for atlanta. Oakland extra bind can be seen as that backbind, and you pretty much become an atlanta with an anti-rusher option.With the massive increase of PHH I suppose it can be nice to have that direct fire stopping power vs DDs.Dual 6" are far from being very efficient, have crap range, less damage output and you'd be better off staying in the DDX rather than use those imo. The Ds make an interesting gun for the DDs actually, but again inferior to the quite nice USN 2x5"/38 mk 29 (anti-ship wise). |
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