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Author: cloudmom

[Discuss] BB4 RM

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Post time 2012-5-30 21:45 | Show all posts

BB4 RM

Those are test server screenshots.Unless idiots put 800+m into fleetbanks all test server accounts have that kind of credits ( and points).
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Post time 2012-6-5 13:22 | Show all posts

BB4 RM

I'll just say , its a rediculous ship to go against , way to many advantages and having a little spread is not a disadvantage when you can fire at a faster rate. Also your firing many shells , against a rushing L2 whos firing 6 shells , he has no chance against the angles a RM bb4 can produce and the number of shells. Not to mention the size , this ship is very very small , seems even smaller than the AD by a little bit. In fact thats what I thought I was fighting till it landed half its shell on me at a very low angle from a very long range , I was out ranged by like 2 inches maybe even three. Its a very fast ship as well , and it flew in under my angles everytime i shot and weaved. 
   The guy playing the ship once the battle was over had over 300 k attack , which was over half of his entire sides attack. Granted he was a good player but in any other ship , he would be killable without much difficulty but putting that ship in the hands of a good ( other nation ) player is insanely overpowered. Its needs a huge nerfbat.
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Post time 2012-6-6 00:10 | Show all posts

BB4 RM

I'm really sorry to say this, but who thinks the other nations BB4s have a chance against a RM BB4 in a direct one-on-one is simply out of reality.
I'm currently driving a Lion 1, unarmoured, 900 SD, crappy 41knt overheat. I love playing Linebattles against H's or Lion 2s. The spread is great - not always blockshoting but close to it.
But if I see a RM BB4 and I'm being scouted, you see me running. Its simply worthless efford to take on that ship alone.
1) it outranges me be far.
Example, we were both going from North to South like this \
I shot at max angle, missed him by an half inch 'cause shells land to short. He shot same time and hitted me by at least his half salvo.
Which leads to
2) increadible firepower
Agreed, there lots of facts play in. For example, my ship is twice as big and hard to miss so if he doesn't aim like 3 degrees too far he will hit me with at least his half salvo which kinda blow up my SD for sure.
Compared to that even with my pretty tight spread it is hard to lead more than 4 shells into his ship even when he is NOT EVADING.
Thats thrid
3) Evading time
When I see an enemy firing at me, for example Iowa, its pretty easy to at least evade in a way so he probably won't hit me with 9/9 because I have 4.5 seconds time to react (-1s because I'm from europe and my ping is beyond 800 )
When I fire at max range he has about 3 - 3.5 seconds to react, which is insanely much for a ship in CL size with a speed better than mine and an really impressive turning force.
For me, no chance. From shoot to impact I have 2 seconds maximum to evade which is impossible for 2 reasons:
- I cannot evade by coming closer because the low-altitude shells will hit anyway by a chance of 90% because I simply cannot get far away enough.
- I hardly can evade by getting further away because I'd have tu turn away AND turn in again to increase the distance. Otherwise my ships fat butt would been hit anyway which has pretty much the same effect like I wouldn't evade at all.
4) Close combat
Forget it. Even if I land all my salvos at right angle I need 3-4-5 good hits to take him down (See point 2). But he can set his gun angle to 5~8 and doesn't need to adjust anymore because he'd hit me anyway because of that low altitude and my huge ship.
~~~ Summary ~~~
I'd rather fight a Victoria than a RM BB4. The BB5 of the RM is - as far as I can see - better balanced compared to its tier fellows.
I don't deny the idea of the low angled guns and compact sized ships. As some people before me said, its something new, but as people have to realize, its something currently just not fitting in this games balance.
If I had to make a suggestion: Size is ok, Angle is ok but make it just a bit slower, a bit less range (like L1) and reduce its firepower way more. It twoshots anything without even hit with all shells and if it does, pretty much everything is a oneshot - which - and people be honest - is ridiculous for 12,6" shells.
Thats my opinion, thanks for listening.
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Post time 2012-6-7 08:25 | Show all posts

BB4 RM

They are test server screenshots, too bad the test server is kinda dead otherwise i would post updated screens of the guns since hopefully the angle should be fixed to be 30 degrees.
I have sunk quite a few italian bb4's thus far and mostly in the kronstadht at that, the kron is a bit underpowered but with the izmail triple 14" guns it is a monster. 
They are extremely hard to hit though and the damage output they have makes it exceptionally difficult to kill the buggers reasonably.  So let's hope the ship resizing stuff gets here in the next week or so since it's now on NFKR.
 
@KingCong:  Once the test server is working again ill try that see if it works.  I did the set-ups to maximize deck armor and the set-ups i have seen on the live server which is 4 dual turrets.  The 2 configs i found were the lvl 67 12.6" and the bb4 lvl 91 12.6" guns.
Most use the lvl 91 since they have insane range even though the lvl 67 give you more armor ability for the same speed.  So it is mostly a no brainer.  Yet thanks for informing me ill investigate it once the test server is not dead.
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Post time 2012-6-7 14:17 | Show all posts

BB4 RM

utsider4]
I'm really sorry to say this, but who thinks the other nations BB4s have a chance against a RM BB4 in a direct one-on-one is simply out of reality.
I'm currently driving a Lion 1, unarmoured, 900 SD, crappy 41knt overheat. I love playing Linebattles against H's or Lion 2s. The spread is great - not always blockshoting but close to it.
But if I see a RM BB4 and I'm being scouted, you see me running. Its simply worthless efford to take on that ship alone.
1) it outranges me be far.
Example, we were both going from North to South like this \
I shot at max angle, missed him by an half inch 'cause shells land to short. He shot same time and hitted me by at least his half salvo.
Which leads to
2) increadible firepower
Agreed, there lots of facts play in. For example, my ship is twice as big and hard to miss so if he doesn't aim like 3 degrees too far he will hit me with at least his half salvo which kinda blow up my SD for sure.
Compared to that even with my pretty tight spread it is hard to lead more than 4 shells into his ship even when he is NOT EVADING.
Thats thrid
3) Evading time
When I see an enemy firing at me, for example Iowa, its pretty easy to at least evade in a way so he probably won't hit me with 9/9 because I have 4.5 seconds time to react (-1s because I'm from europe and my ping is beyond 800 )
When I fire at max range he has about 3 - 3.5 seconds to react, which is insanely much for a ship in CL size with a speed better than mine and an really impressive turning force.
For me, no chance. From shoot to impact I have 2 seconds maximum to evade which is impossible for 2 reasons:
- I cannot evade by coming closer because the low-altitude shells will hit anyway by a chance of 90% because I simply cannot get far away enough.
- I hardly can evade by getting further away because I'd have tu turn away AND turn in again to increase the distance. Otherwise my ships fat butt would been hit anyway which has pretty much the same effect like I wouldn't evade at all.
4) Close combat
Forget it. Even if I land all my salvos at right angle I need 3-4-5 good hits to take him down (See point 2). But he can set his gun angle to 5~8 and doesn't need to adjust anymore because he'd hit me anyway because of that low altitude and my huge ship.
~~~ Summary ~~~
I'd rather fight a Victoria than a RM BB4. The BB5 of the RM is - as far as I can see - better balanced compared to its tier fellows.
I don't deny the idea of the low angled guns and compact sized ships. As some people before me said, its something new, but as people have to realize, its something currently just not fitting in this games balance.
If I had to make a suggestion: Size is ok, Angle is ok but make it just a bit slower, a bit less range (like L1) and reduce its firepower way more. It twoshots anything without even hit with all shells and if it does, pretty much everything is a oneshot - which - and people be honest - is ridiculous for 12,6" shells.
Thats my opinion, thanks for listening.
[/QUOTE]This guy is 100% right on everything, like I said many times having low angled guns is a MASSIVE advantage.
 
@GrieferLord: What about using the BB4 triples on the BB5? Does it give extra speed/AW ability? Needs to be looked at to prevent more Le Havre-like exploits.
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Post time 2012-6-7 23:55 | Show all posts

BB4 RM

I have already looked into that a bit, not extensively but a bit.  The RM bb4 guns using triples only on the bb5 has the same if not more range than the vittorio's bb5 guns. 
They are indeed lighter and i believe give you a bit more speed, from 42-44 not sure though. Armor wise im not sure ill have to test that once the test server is not broken.  I can only hope the next time i test it though that the bb4 guns will be angle 30 guns instead of 25.
 
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Post time 2012-6-12 01:55 | Show all posts

BB4 RM

I tried to sink RM BB4s but I found that It is almost impossible unlessthe enemy on RM BB4 is new to this game I didn't have chance to use RM BB4 so I can't be sure about itbut this is my opinion, this ship can own any BB5 without player's superior skill(even AW L2 because armour is no use against RM BB4 guns!!!!! low angled guns fire powerful shells on the belt! and I think the spread of guns is decent...)this ship is just... OP...I think the only disadvantage of this ship is low speed compare to other fast BB4s... hahain my opinion the size should be increased and shell damage or range should be nerfed a little bit...anyway I guess balancing work is being done on the test server-- oh god I just found out that this ship goes 40 knt!!! fast enough... then... no disadvantage
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Post time 2012-6-12 22:55 | Show all posts

BB4 RM

neshot90]
I tried to sink RM BB4s but I found that It is almost impossible unlessthe enemy on RM BB4 is new to this game I didn't have chance to use RM BB4 so I can't be sure about itbut this is my opinion, this ship can own any BB5 without player's superior skill(even AW L2 because armour is no use against RM BB4 guns!!!!! low angled guns fire powerful shells on the belt! and I think the spread of guns is decent...)this ship is just... OP...I think the only disadvantage of this ship is low speed compare to other fast BB4s... hahain my opinion the size should be increased and shell damage or range should be nerfed a little bit...anyway I guess balancing work is being done on the test server-- oh god I just found out that this ship goes 40 knt!!! fast enough... then... no disadvantage
[/QUOTE]
The shell damage is almost the same as the Sevastopol, now are we going to nerf the Sevastopol guns? No. The RM get a little advantage on the 25 angle guns. Almost like the QV 30 angle guns. The ship does go 42 knots with a crew at level. when crew gets level 105 and above ship goes 40 knot. As for the RM BB5 no armor and the ship goes 42 knots. I have 3 shotted a QV twice by just using AP shells, no one else shot at the QV. Just my shells only. At the end when QV sunk my hit rate was 30%. Right now my crew is at level 116. Gunners has 170+ vets
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