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What is slingshotting and how do I do it?
A slingshot is a maneuver in order to fire at an enemy target while being in their range for as little time as possible. Its often mentioned for KM because it generally works best when you outrange the enemy.
If you imagine 2 ships parallel to each other, but just out of range of each other. Your ship turns to move closer to the enemy, just as you are about to come into range, you turn back. Due to the turning circle, before your ships is actually facing the direction to move further away from the enemy it will become parrallel with the enemy again, hopefully in range, allowing you to fire, while moving back out of range immediately afterwards due to the turning back.
So simply, you turn to face the target, then turn back. As your ship follows the circle, you come in range, fire, and go back out of range. Move in, turn back, fire at parallel.
One you have fired and are out of range, if youre using a long ship like the H44 then youll probably want to turn back to parallel again as soon as possible so that shots do not hit your end, which may still be in range. Particularly harmful if the shot that hits you is a blockshot.
Also, slightly more difficult, if you chose your front and rear guns individually, you can fire your front guns on the way into the turn and fire your rear guns on the way out of the turn while they are closer to the target than they would have been when parallel to the target at the apex of the turn, if that makes sense. That is the only way to claim a range advantage from this maneuver, but requires alot more practise. |
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