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anonymous
Post time 2013-11-10 05:52
Gun Setup for Nelson?
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So the M III N has same range as M III L you are saying? That doesn't make sense.M I L Looks like the best bet. I am a range type of guy.
[/QUOTE]I think you have to be a range type of guy. I've tried other setups and it always comes down to some bigger BB absolutely destroying me in one well placed salvo from way outside my range. Doesn't matter if I try and zig zag, dodge, drive erraticly they still seem to be able to hit me with pinpoint accuracy.I've tried the quads and while the spread is indeed very tight - it's boring as hell to play. You've got a ship with no scouts, poor AA capabilities, and short ranged guns. It also isn't very quick and offers itself as a rather big target.That leaves you with the options of..- Use short range blockshotters and spend the first 5+ minutes of each game simply floating around like dead weight until HOPEFULLY a chance to hit something occurs. If your team doesn't scout or your bigger BB's lose to the other big BB's then you pretty much just wait to die. - Use the longer range guns which have a terrible spread but are still usable to land a few shots per salvo. You still are horrendously outranged, without scouts, without AA. You can try and scoot in and out of the battle line and drop a few salvos - hopefully they are aiming at something bigger than you.I know this sounds pretty damn bitter, but every time I get excited for my next ship upgrade I end up getting it and being terribly dissapointed. I mean, it's definitely an upgrade over the Repulse/Renown and depending on your preference, the PBB Dunkerque but it still leaves a lot to be desired. Maybe I'm just playing at bad times with rooms full of old vets? I dunno. I'm losing hope in this game pretty quickly though. TL;DR - Wait until anything with longer range than you is dead or too far away, then take your moment in the spotlight. If all you big guns die - all hope is lost. |
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