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If you have the game won, you don't give the enemy the chance to win it.
If you lose, you prevent someone from taking more damage and therefore experience.
Both are equally selfish and foolish.
When one goes into battle it is until the end, not until when he is interested.
In my opinion, after 5 minutes, both should be penalized with the loss of the experience to acquire and an additional 100k.
What do you think?.
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