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[Discuss] Should I buy Tatsuda or stay with Fubuki?

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Post time 2012-3-3 05:47 | Show all posts

Should I buy Tatsuda or stay with Fubuki?

adarrog]I would stay in fubuki. I was in same position as you about 2 weeks ago. The fubuki is better because its a smaller target. I had better expierences in fubuki because lots of time i could manage to survive even at 200 or less DP because I'm a smaller target. But tatsuda your just a block shot target. I played it one or two games that was it. I reccomend staying withe the fubuki. You'll get to the next ship much faster. By the way the Simakaze is the best. Especially with engies and lvl 50+ torpers. Torp wall ninja. Not as good askita in torp wall but that thing is a big target. I had lots of times where it was my simakaze and a kita and guess who survived. ME!!!!!.1. I'm much faster2. I turn faster3. I'm a smaller target4. It's harder to hit me in generalPS: DON'T KEEP YOUR SIDES FACED TOWARDS THE ENEMY FOR SO LONG OR YOU WILL DIE. EITHER FACE FORWARD AND CHARGE OR FACE THE OTHER WAY AND RETREAT ( normally while loading ) OR DIE. I normally charge half way to the enemy BB line and launch all my torps. I run off reload and do it again. By the time I'm reloading my third wave of torps my team is winning and charging the surviving ships. Also on the R slots mount hedge hogs because on the way to the enemy side you can protect subs by killing a few subs on the way there or one shot little DDs or CLs. hedgehogs are quite powerful. Fubuki also prepares you for simakaze gamestyle[/QUOTE]A Moderator told me that buying a ship which is the closest level to your crew level gives more EXP,is that true?I already bought a Tatsuda (before I saw your comment) so if buying a ship which is the closest level to your crew level doesn't effect the EXP you gain,I will sell my Tatsuda and buy a Fubuki again,but if it does effect the EXP,I will stay with the Tatsuda so I could get more exp from battles.Well but I won't remain with the Simakaze till my crew will get to level 50...I will buy the Kuma when I will be able to,it is much better than Simakaze isn't it?[/QUOTE]If you are good at surviving and don't die and get 10k attack or lower you'll do better than being in Tatsuda or the same. You have a bigger chance of dying in Tatsuda. I made more money in Fubuki then Tatsuda because Fubuki as i said before is just better and it prepares you for Simakaze. Also Fubuki has 3 T slots. Tatsuda has only 2 T slots. Also you should try out the IJN SS later on when you have lvl 60+ engies ( At least 3 or more ) It will make your grind better. When your in a slow IJN ss1 with low OH. The overheat will be very noticeable. Many times you will feel like a boss in this thing because of its 6 front torps. One time a kai kou Type I rushed our side and i guess he didn't pay much attention to me but focused more on my friend ( USN SS2 ) So he was running away from my friend, caused a bit of havoc and killed about 2 BB's and 1 CL then for some reason he decided to show his side to me just in range of my torps. I Fired all 6 of my torps because he was going 35 knts and I wasn't very sure where he would go. Next thing you know 5 torps make contact ( I'm glad he was going 35 knts OH ) I was driving around yelling pwned for about 10 mins straight. I got about 10k exp and a nice amount of mney from that battle. In the IJN sub I think its prob the best ss1 because its 6 foward torps. It at least makes the grind fun unlike USN and KM at the sacrifice of speed. I highly recommend going IJN SS. Its very fun. At first you'll complain and think " What did I get my self into but other times you'll feel like a  boss. engies and a lvl 50+ planes man. You dont have to wait for air refill in beginning. Pls consider going down IJN SS line.
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anonymous  Post time 2012-3-3 06:31

Should I buy Tatsuda or stay with Fubuki?

iroito]So, to point out a few things: 1-you will need to either rotate or get another nation to level up your Support sailors faster. KM is a pretty awesome nation with the Emdem, and MN is really good too because they have a clone of the emdem, The difference lays in range and damage, MN has better range, KM has better damage. 2- If you are in Kaiser and need some credits or points you can Message me if I am logged in. I think you will need at least 50k Credits and 50K points to be able to trade.3- If you have some good torpedo man,don't throw them away, save them for later since IJN has the best SS against BBs and CVs (8 front torps of death at SS4 stage LoL). But worry about this later on. if you have any questions regarding KM you can ask me or visit the forums. And welcome to IJN.[/QUOTE]I don't get it,how can I level up new Support Sailors which are Japanese with KM Soldier and KM Ships?!I am in Nebraska... \=I don't use torpedo men,I use AA Gunners because I will need them later on.adarrog]adarrog]I would stay in fubuki. I was in same position as you about 2 weeks ago. The fubuki is better because its a smaller target. I had better expierences in fubuki because lots of time i could manage to survive even at 200 or less DP because I'm a smaller target. But tatsuda your just a block shot target. I played it one or two games that was it. I reccomend staying withe the fubuki. You'll get to the next ship much faster. By the way the Simakaze is the best. Especially with engies and lvl 50+ torpers. Torp wall ninja. Not as good askita in torp wall but that thing is a big target. I had lots of times where it was my simakaze and a kita and guess who survived. ME!!!!!.1. I'm much faster2. I turn faster3. I'm a smaller target4. It's harder to hit me in generalPS: DON'T KEEP YOUR SIDES FACED TOWARDS THE ENEMY FOR SO LONG OR YOU WILL DIE. EITHER FACE FORWARD AND CHARGE OR FACE THE OTHER WAY AND RETREAT ( normally while loading ) OR DIE. I normally charge half way to the enemy BB line and launch all my torps. I run off reload and do it again. By the time I'm reloading my third wave of torps my team is winning and charging the surviving ships. Also on the R slots mount hedge hogs because on the way to the enemy side you can protect subs by killing a few subs on the way there or one shot little DDs or CLs. hedgehogs are quite powerful. Fubuki also prepares you for simakaze gamestyle[/QUOTE]A Moderator told me that buying a ship which is the closest level to your crew level gives more EXP,is that true?I already bought a Tatsuda (before I saw your comment) so if buying a ship which is the closest level to your crew level doesn't effect the EXP you gain,I will sell my Tatsuda and buy a Fubuki again,but if it does effect the EXP,I will stay with the Tatsuda so I could get more exp from battles.Well but I won't remain with the Simakaze till my crew will get to level 50...I will buy the Kuma when I will be able to,it is much better than Simakaze isn't it?[/QUOTE]If you are good at surviving and don't die and get 10k attack or lower you'll do better than being in Tatsuda or the same. You have a bigger chance of dying in Tatsuda. I made more money in Fubuki then Tatsuda because Fubuki as i said before is just better and it prepares you for Simakaze. Also Fubuki has 3 T slots. Tatsuda has only 2 T slots. Also you should try out the IJN SS later on when you have lvl 60+ engies ( At least 3 or more ) It will make your grind better. When your in a slow IJN ss1 with low OH. The overheat will be very noticeable. Many times you will feel like a boss in this thing because of its 6 front torps. One time a kai kou Type I rushed our side and i guess he didn't pay much attention to me but focused more on my friend ( USN SS2 ) So he was running away from my friend, caused a bit of havoc and killed about 2 BB's and 1 CL then for some reason he decided to show his side to me just in range of my torps. I Fired all 6 of my torps because he was going 35 knts and I wasn't very sure where he would go. Next thing you know 5 torps make contact ( I'm glad he was going 35 knts OH ) I was driving around yelling pwned for about 10 mins straight. I got about 10k exp and a nice amount of mney from that battle. In the IJN sub I think its prob the best ss1 because its 6 foward torps. It at least makes the grind fun unlike USN and KM at the sacrifice of speed. I highly recommend going IJN SS. Its very fun. At first you'll complain and think " What did I get my self into but other times you'll feel like a  boss. engies and a lvl 50+ planes man. You dont have to wait for air refill in beginning. Pls consider going down IJN SS line.[/QUOTE]I already bought the Tatsuda and it's pretty nice actually...I make a lot of money and get a minimum of 7000 hit damage every game so I get good exp also.I don't really like submarines so I'm not so interested to try the SS line,I live fighting with ships,using torps and cannons together.
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Post time 2012-3-3 23:27 | Show all posts

Should I buy Tatsuda or stay with Fubuki?

I don't get it,how can I level up new Support Sailors which are Japanese with KM Soldier and KM Ships?!Yes you can.  Just get an Emden armed for AA with KM crew and put your IJN sailors in support slots.  They will gain experience too.  With low level sailors you increase your level at least by 1 every game.
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anonymous  Post time 2012-3-4 00:59

Should I buy Tatsuda or stay with Fubuki?

erdiebaq]I don't get it,how can I level up new Support Sailors which are Japanese with KM Soldier and KM Ships?!Yes you can.  Just get an Emden armed for AA with KM crew and put your IJN sailors in support slots.  They will gain experience too.  With low level sailors you increase your level at least by 1 every game.[/QUOTE]I level up my crew with a destroyer now,they are level 6.When they will get to level 12,I'll buy a Kagero for them,then at level 18 I'll put them on my Tatsuda and that's it.
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Post time 2012-3-6 18:18 | Show all posts

Should I buy Tatsuda or stay with Fubuki?

uninhoAG]I level up my crew with a destroyer now,they are level 6.When they will get to level 12,I'll buy a Kagero for them,then at level 18 I'll put them on my Tatsuda and that's it.[/QUOTE]Level 6...wow that seems like such a long time ago...Fubuki... its just more fun and later you can fit it with the biggest engine, 0.2 or bilge, 3 depth charge launchers and a total bare bones crew of minimum sized BO and 2 Armament sailors only so it hits 71knots and go smashing SS's!Just my thoughts  as a current IJN driver.BTW, if you ever want any low level crew leveled alittle and I'm in game, yell out. I dont mind throwing one or two in any spare slots I may have or I'll trade you with my left overs while I train yours for you. No charge. No tricks, I just remember the dreaded grind to the fun ships.Julie G
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